Island Arena ( Round 2 )
| Site
| Control Panel
| Leaderboard
| Attack Log
| Rules and Regulations
| Register |
Different Upgrades
Attack Power - Upgrading this will raise your total attack power by three. You can upgrade this infinite times.
Healing Power - Upgrading this will increase the amount of HP you can heal per turn by one. This can be upgraded infinite times as well.
Recovery Time - Recovery time is the amount of time it takes for you to be able to take your turn again. Every time this stat is upgraded your total recovery time will decrease by 180. This stat can only be upgraded to the point where your recovery time reaches 3600. Any future upgrades to this stat will do nothing.
Defense - Defense is the percentage of damage resistance you have. If your defense is 10, then you will resist 10% of any attack against you. Thus, an attack of 100 will only do 90 damage. Upgrading this stat raises your defense by two percent.
Evasiveness - If you have a high evade rating, you are likely to dodge attacks more often. If you evade rating is 20, then there is a 20% chance that you will be missed when someone attacks you. This stats will increase by two percent upon being upgraded.
Spy - When viewing the attack log, you will only be able to see attacks from people that have a sentry rating lower than your spy rating. Your spy rating will increase by one per upgrade.
Sentry - When others view the attack log, your attacks are hidden from view from members that have a spy rating lower than your sentry. Your sentry rating will increase by one per upgrade.
Parameters for Taking a Turn
Registration - The game does not start until registration is over. Registration lasts a few days.
Time - You can only take a turn if you meet or exceed the "Recovery Time" requirements.
HP - You may not attack another user if your HP is equal to zero. Also, if you attempt to heal a user that has zero HP, you will have wasted your turn.
IP Addresses - After every move you make, your IP address is sent to a log file. Do NOT create multiple accounts, or even log on to someone else's account or I will automatically assume that you are cheating.
Stats
Attack - Your initial attack power is 8. Each upgrade will raise the total attack power by three. You get three points when you upgrade this.
Heal - Your initial healing power is 1. Each upgrade will raise the total healing power by one. You get two points for upgrading this.
Recovery Time - Your initial recovery time is 7200. Each upgrade will decrease the waiting process by 180 seconds (three minutes). You get one point for upgrading this.
Defense - Your initial defense value is 2%. This stat gets maxed out at 50%. You get two points for upgrading this.
Evasiveness - Your initial evade value is 2%. This stat maxes out at 30%. You get two points for upgrading this.
Spy - Your initial spy rating is one. You get two points for upgrading this.
Sentry - Your initial sentry rating is one. You get two points for upgrading this.
Kills - Upon destroying an opponent, you will be award 8 points and a single kill point.
Death - When you die, you will be awarded a bonus, depending on how long you survived in the game. The amount of points you get it determined by how many people are currently dead (including you) times four. So you get 4 points for being first to die, then 8, 12, 16, 20, 24, etc...
Points - Once you die, your ranking is determined by how many points you have. You get points for upgrading things when taking your turn, and you also get points for killing enemies. So when the game ends and only one person remains, the rest of the positions will be determined solely on points.